ubg_3d2d_update_translator
Syntax:
ubg_3d2d_update_translator(translator, view, proj, port)
Arguments:
| Argument Name | Type | Description | 
|---|---|---|
| translator | array | structure to modify | 
| view | matrix | view matrix of your camera | 
| proj | matrix | projection matrix of your camera | 
| port | real | viewport that your camera is rendered in | 
Returns: (array)
Description:
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